In a surprising move, NetEase has laid off the entire Seattle-based development team behind Marvel Rivals, including game director Thaddeus Sasser. Despite the game’s overwhelming success, which includes strong player retention and high revenue generation, six key developers were dismissed without explanation. This unexpected decision has sent shockwaves through the gaming community, raising questions about NetEase’s future plans and its commitment to North America.
Thaddeus Sasser confirmed the layoffs in a LinkedIn post, revealing that his entire team was let go without any official reasoning. Fellow team member Jack Burrows, a level designer, expressed his disbelief, remarking, “Couldn’t dodge that big boot, I guess, no matter how big the success of the gig.” Given the success of Marvel Rivals, which has become a popular and profitable title with a dedicated fanbase, this decision has left many puzzled.
Unlike many other live-service games that struggle to maintain their player base, Marvel Rivals has proven to be a massive hit. The game’s fast-paced mechanics, popular Marvel characters, and strong community engagement have set it apart from other titles. It seemed almost unthinkable that a team behind such a success would be dismissed, raising the question: Why would NetEase take such a drastic step?
As speculation mounts, one theory is that NetEase may be scaling back its North American investments. Bungie’s John Ebenger fueled these rumors, hinting that NetEase could be pulling out of the region altogether. If this is true, it would explain why the Seattle-based team was singled out rather than the broader Marvel Rivals staff. However, without an official statement from NetEase, this remains speculation.
Should NetEase choose to withdraw from North America, it would represent a significant shift in the company’s global strategy. While NetEase has been a major player in China, its presence in Western markets has been growing in recent years. A retreat could have major ramifications for future projects and partnerships, including its ambitions for expanding beyond China.
Unfortunately, layoffs in the gaming industry are becoming increasingly common, even in successful studios. 2024 saw record-breaking job losses, with major companies like Tango Gameworks being shut down despite their critical acclaim. This latest round of layoffs serves as a reminder that even highly successful games and talented developers are not immune to the unpredictable nature of the industry.
While Marvel Rivals is still performing well, the removal of key developers raises concerns about the game’s long-term future. Without the team that helped shape the game, it’s unclear how NetEase plans to move forward with updates, content, and potential expansions. Will the game continue to thrive, or will the loss of these vital team members impact its trajectory?
For the developers affected by these layoffs, this sudden change has likely turned what was once a dream job into a nightmare. The uncertainty surrounding job security in the gaming industry is growing, and even the most successful projects can’t always guarantee stability. As the industry faces increasing restructuring and shifting priorities, it’s clear that passion and performance don’t always shield developers from corporate decisions.